Lead Character Artist
We usually respond within two weeks
About the job
We are Fool’s Theory, a company from Bielsko-Biała in Poland, creators of the game Seven: The Days Long Gone and The Thaumaturge. We are actively seeking skilled individuals to join our team to work on The Witcher Remake, developed in cooperation with CD PROJEKT RED studio. Sounds interesting? Get in touch with us!
Responsibilities
- Oversee and coordinate the Character Art team, working in close collaboration with the Art Director.
- Partner with the Art Director and Concept Artists to ensure a consistent visual direction is maintained.
- Empower and nurture the team's talent, fostering growth not only in their artistic discipline but also in their self-management abilities.
- Manage and organize the team's workload, including task creation, planning, and estimation.
- Develop and maintain documentation and workflows.
- Participate in interviews for candidates joining the Character Art team.
- Show a keen interest in developing both personal skills and the skills of team members.
- Coordinate efforts with the Production Team and other Leads.
Requirements
- Proven leadership experience in managing a team.
- Detail-oriented with a focus on quality.
- Empowering team mindset.
- Organized and collaborative team player.
- Strong problem-solving skills.
- Extensive experience in game development, modeling, and sculpting.
- In-depth knowledge of modern toolsets and techniques.
- Ability to coordinate the work of character artists with other departments.
- Excellent communication skills.
- Fluent in written and spoken English.
- Experience in external development is a plus.
We offer
- Opportunity to work on a cool project in cooperation with CD PROJEKT RED,
- Flexible working hours (core hours 10:00-16:00).
- Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1) or in our office in Bielsko-Biała.
- Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge.
- Custom tools to automate boring, repetitive stuff.
- Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions.
- Support in industry training courses, conferences and fairs participation (both as a participant or speaker).
- Private medical insurance (Enel-med).
- Access to MyBenefit platform with a possibility to co-finance a Multisport Card.
- Psychological support.
- Department
- Art
- Locations
- Bielsko-Biała
- Remote status
- Fully Remote
About Fool's Theory
We are Fool’s Theory - a bunch of passionate and creative game developers who share a simple philosophy: we think that letting our enthusiasm run wild and staying flexible with our methods is the perfect recipe for making awesome games.
We are constantly looking for experienced and passionate developers to join the crew. If you’ve got what it takes - contact us.
Lead Character Artist
Loading application form