Level Designer
We usually respond within two weeks
About the job
We are Fool’s Theory, a company from Bielsko-Biała in Poland, creators of the game Seven: The Days Long Gone and The Thaumaturge.
We are actively seeking skilled individuals to join our team to work on a project developed in cooperation with CD PROJEKT RED.
Sounds interesting? Get in touch with us!
Responsibilities
- Creating game levels from 2D layout to blockout.
- Performing iterative work to improve level design.
Requirements
- At least two years of work experience in the video game industry.
- At least one published title.
- Ability to create levels supporting game narrative.
- Advanced skills in Unreal Engine 5.
- Basic knowledge of Adobe Photoshop or CorelDRAW.
- Fluent English.
- Ability to work within a team.
- Ability to keep order in your files.
- Good communication skills.
Nice to have
- Experience in level art.
- Keeping up to date with current trends in level design in games.
- Blueprints creation skills.
- Ability to create 3D assets.
- Knowledge of 3D modelling software (Maya, Blender, 3ds Max).
We offer
- Opportunity to work on a cool project in cooperation with CD PROJEKT RED.
- Flexible working hours (core hours 10:00-16:00).
- Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1).
- English language lessons.
- Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge.
- Custom tools to automate boring, repetitive stuff.
- Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions.
- Support in industry training courses, conferences and fairs participation (both as a participant or speaker).
- Private medical insurance (Enel-med).
- Access to MyBenefit platform with a possibility to co-finance a Multisport Card.
- Psychological support.
- Department
- Design
- Locations
- Bielsko-Biała
- Remote status
- Fully Remote
- Employment type
- Full-time
About Fool's Theory
We are Fool’s Theory - a bunch of passionate and creative game developers who share a simple philosophy: we think that letting our enthusiasm run wild and staying flexible with our methods is the perfect recipe for making awesome games.
We are constantly looking for experienced and passionate developers to join the crew. If you’ve got what it takes - contact us.
Level Designer
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